Next raid: Friday 19 Sept 19:00
5/8 HC (Boots) Farm

SHATTERED LIGHT

Founded 2008

RAID PROGRESS

Shattered Light is a Normal and Heroic raiding Guild. We raid once each week, on Fridays at 19:00 Server Time (18:00 UK) for three hours. We do not raid Mythic, but we are open to members doing Mythic runs at the end of each Season.
Manaforge Omega (N) Progression
100%
Manaforge Omega (HC) Progression
0%
Current Goal
Achieve 3/8 (Heroic) - by Friday 12 September 2025.
DONE: Dimensius (Normal) - by Friday 5 September 2025.
(7 days ahead of schedule)!
Seasonal Target
Ahead of the Curve: Dimensius, the All-Devouring - by Friday 28 November 2025.

READY TO RAID this week?

Raiding Checklist - to be completed 3 weeks out of every 4!
  • Vault: One Mythic +7 or two Tier 8-11 Delves completed.
  • All Hero items (or above) Enchanted & Gemmed. Message the Guild Leaders with your order, we will provide them.
  • Tempered Potions, Flasks (Tempered Versatility or Alchemical Chaos), Invigorating Healing Potions, Weapon Stone or Oil. Please withdraw enough from the bank.
  • Ethereal Augment Rune (after reaching Renown 18 with the K'aresh Trust). The Guild will assist with costs if needed.
  • TACTICS NOT REQUIRED - just listen to the genius :)
  • Food: Hearty Feasts will be provided during the Raid.
  • SICK TRANSMOG NOT NECESSARY (BUT WELCOMED)!

+11

Highest Timed Key (Tazavesh: So'leah's Gambit)

42

All Keys S3 (timed & untimed)

46%

Fastest Key (Eco-Dome Aldani): 46% timer left

83%

Timed Keys

Delves GUIDE

Bountiful Delves are a fantastic source of gear for those who don't feel like doing Mythic Keystones. Here's a full guide on how to max it out!

Acquisition of Restored Coffer Keys

1) You can obtain 4 full keys per week from pinnacle caches which are from the following weekly activities:
1.a) Archives: Seeking History from Brinthe in Dornogal.
1.b) Call of the World Soul from Faerin Lothar in Dornogal.
1.c) Delves: Worldwide Research from Brann in Dornogal.
1.d) Special Assignment world quests in K'aresh.
1.e) Ecological Succession world quest at the Oasis in K'aresh.

You can use the following command in-game to track how many keys you have obtained for that week on that specific character:

/script local j,c=0,{"FFFFFF","00FF00","00FFFF","FFFF00","FF0000"};for i=0,3,1 do if(C_QuestLog.IsQuestFlaggedCompleted(84736+i))then j=j+1 end;end;print("Delve keys obtained this week: ",format("\124cff%s",c[j+1]),j,"/4\124r")

2) Keys can also be obtained from renown reputation with all factions in The War Within. Note that this acquistion of keys is only applicable once per character. Keys are not transferrable between characters.
2.a) Council of Dornogal - Renown 17.
2.b) Assembly of Deeps - Renown 13.
2.c) Hallowfall Arathi - Renown 14.
2.d) Severed Threads - Renown 13.
2.e) Cartels of Undermine - Renown 9.
2.f) The K'aresh Trust - Renown 12.

3) You can buy two keys per week from Sir Finley Mrrgglton by progressing through the Delve Track for 2,000 undercoins each.

4) You can forge keys from Coffer Key Shard item in your bag (you need 100 to forge 1 key - these are not counted towards the weekly cap). You can obtain Coffer Key Shards from:

A cap of 4 Weekly quests from each zone:

  • Isle of Dorn - (!) The Theater Troupe (Theater Troupe's Trove) - This is an event that occurs every at full hour (12 pm - 1 pm - 2 pm etc.).
  • The Ringing Deeps - (!) Gearing Up For Trouble (Awakened Mechanical Cache).
  • Hallowfall - Spreading the Light World Quest (Radiant Cache).
  • Azj-Kahet - (!) Forging a Pact with follow-up: Eyes of the Weaver / Blade of the General / Hand of the Vizier (The Weaver's Gratuity / The General's War chest / The Vizier's Capital).
  • Undermine - (!) Urge to Surge (Nanny's Surge Dividends) - This is an event that occurs at every half hour (12:30 pm - 1:30 pm - 2:30 pm etc.).
  • Special Assignment World Quests found in: Isle of Dornogal / The Ringing Deepds / Hallowfall / Azj-Kahet / Undermine (Note that the Special Assignments world quests are on a rotation; there's always 2 Special Assignment World Quests per week in any of the zones including K'aresh).

World Quests have a chance to drop 25 Coffer Key Shards; world quests reset twice per week.

Finally, the Worldsoul Memories Event - Bountiful Delves have a chance to drop Radiant Echoes; bringing these Echoes to a Worldsoul Memory event (found in each zone) will trigger a small timed event during which the more mobs you kill, the more Coffer Shards and Valorstones you will obtain.

Use of Restored Coffer Keys

Each day, there are 4 Bountiful Delves selected. These Delves are marked via an open, glowing entrance on the map; in order to maximize the benefit of keys, run at least a minimum of a Tier 8 Delve. A bountiful delve has a Bountiful Coffer at the end of the Delve, which requires the use of a Restored Coffer Key.

Once you run a bountiful delve, even if the Restored Coffer Key has not been used, the Bountiful tag is removed from that Delve.

How to acquire a Hidden Trove for Hero-Track pieces

Once you reach the 2nd Delve milestone, you may acquire Delver's Bounties upon:

1) Successful Completion of a Delve.
2) Successful fight against the Season's Delve Nemesis (either via randomly spawning in a Delve or using the item Shrieking Quartz).
These Bounties give a buff upon which in a completion of a Tier 8 Delve or higher, you gain access to a Hidden Treasure Trove.
This can be completed only once per week per character.

Note that the Shrieking Quartz is only usable after activating the Restoration Stone (aka Resurrection check-point). It is obtained as:
2.a) Random Drop upon successful Delve completion.
2.b) Random Drop from Season 3's new Flickergates.
2.c) Purchasable from Sirr Finley Mrrglton for 2,000 Undercoins.

This item is account-wide

PVP GEARING GUIDE

Menu

1. Approaching PvP
2. Gearing for PvP
3. Earning Bloody Tokens
4. Earning Conquest
5. Obtaining Conquest the PvE Way
6. Crafting for PvP
7. Acquisition of Tier Sets in PvP
8. Weekly PvP Quests
9. Gemming in PvP

 

Approaching PvP

 

PvP is centered primarily on two secondary stats: 1) Versatility 2) Mastery/Haste/Critical Strike, depending on your class. Rarely you will see a class that might balance a 3rd secondary stat, but most often than not it is majorly stacking one alongside Versatility. Due to this, you can enter PvP with PvE pieces that have Versatility on them later in the season as max-upgraded Hero items (710) are comparable to base Honor gear.

Note that tier sets have diminished power in PvP combat so it is not always necessary to have 4-set on classes. You can use the website murlok.io in order to start your research for what the top 50 players in each content use in terms of embellishments, trinkets & enchants etc.

 

Gearing for PvP

 

PvP gear has an extra Equip effect that states: "Increased item level to a minimum of X in Arenas and Battlegrounds".

Therefore, the base item level of PvP (meaning the Upgrade Level: Explorer/Veteran/Champion 1/8) does not matter in PvP combat scenarios: World PvP via Warmode and Instanced PvP via Quick Match selection & Rated. It is very important, however, to have 2 PvP trinkets of any item level in order to get the Gladiator's Distinction set bonus, which increases your Primary Stat by 12% and Stamina by 15% when partaking in PvP.

Note that currently, you may obtain Gladiator weapons for free by reaching 2,500 Conquest gain per character, per season. It is tracked via Feats of Strength Achievement under the Player vs. Player section (Astral Weapons of Conquest). You will obtain x2 Gladiator's Weapon Token, which are used to redeem either:

  • One token per x1 one-handed weapon/offhands.
  • Two tokens per x1 two-handed weapon/staves/polearms.

After earning the achievement, you may purchase any weapon for extra conquest.

PvP currently has 3 different currencies:

1) Honor - used to purchase the base PvP gear (710); you can earn Honor and transfer it between characters (note that Honor points transfer incurs a 20% penalty loss). Honor is earned by performing any form of PvP.

2) Bloody Tokens - used to purchase upgraded PvP gear except for neck, rings and trinkets (720); there is a season maximum cap of Bloody Tokens that gets increased each week. You may find what the weekly cap is and whether you have reached it under the Currency Tab in the PvP section by hovering over Bloody Tokens.

3) Conquest - used to purchase the maximum upgraded gear (723); there is a season maximum cap of Conquest that gets increased each week.

 

Earning Bloody Tokens

 

You may earn Bloody Tokens via:

  • PvP World Quests - each day there are a maximum of 2 World Quests which could be found in any of the zones (Isle of Dorn, Ringing Deeps, Hallowfall, Azj-Kahet, Undermine & K'aresh). Note that these World Quests have a PvE and PvP objective (meaning you can contribute to your objective via mobs or via PvP). These World Quests are free-for-all, meaning anyone can attack you, even people from your own faction, but you can group with other players which makes you friendly to each other.
  • World Quests in Warmode - completing World Quests in warmode rewards 100 Bloody Tokens per completion.
  • War Supply Chests - These chests have a chance to spawn in any of the zones and are on rotation (the timer and locations are unknown). Eacah chest you loot awards you with Honor, 200 Bloody Tokens for the first loot of the day (and 50 for each subsequent chest looted) and Conquest. You may open unlimited amounts of War Supply Chests.
  • Killing people in warmode - each kill awards you 1 Bloody Token, however if a person is marked as an Assassin of the opposing faction, upon a successful kill you get about 200 Tokens.

Earning Conquest

 

You may earn Conquest from victories in instanced PvP:

  • Random Battleground (non-rated) awards 80 Conquest for the first win of the day and 18 Conquest consecutively.
  • Random Epic Battleground (non-rated) awards 125 Conquest for the first win of the day and 30 Conquest consecutively.
  • Arena Skirmish (non-rated) awards 30 Conquest for the first win of the day and 6 Conquest consecutively.
  • Brawl (non-rated Battleground) awards 48 Conquest for the first win and 10 Conquest consecutively.
  • Solo (rated Arena Shuffle) awards 115 Conquest for the first win and 58 Conquest consecutively.
  • Solo (rated Battleground Blitz) awards 150 Conquest for the first win and 58 Conquest consecutively. If you were close to winning but lost, you may obtain 30 Conquest.
  • 2v2 Arena (rated) awards 128 Conquest for the first win and 88 Conquest consecutively.
  • 3v3 Arena (rated) awards 145 Conquest for the first win and 93 Conquest consecutively.
  • 10v10 Battlegrounds (rated) awards 298 Conquest for the first win and 200 Conquest consecutively. If you were close to winning but lost, you may obtain 54 Conquest.

Conquest Cap:
Week 1 - 1600
Week 2 - 2200
Week 3 - 2800
Week 4 - 3400
Week 5 - 4000
Week 6 - 4600
Week 7 - 5200
Week 8 - 5800
Week 9 - 6400
Week 10 - 7000
Week 11 - Conquest Cap removed.

Obtaining Conquest the PvE way

 

With the introduction of War Supply Chests in Dragonflight and their contiuation with The War Within, players have found that one of the quickest way to cap on Conquest is to utilise sharding (or layering) to their advantage. The way that sharding works is that either a group of volunteers (or one person with multiple accounts) park a character in each of the TWW zones in order to keep the shard the same, after which the raid leader (a conductor of the train so to speak) would announce the zone which will have the War Supply Chest spawn in.

This is done utilising the addon Rdy's Crate Tracker which showcases which shard/layer you are on and how long until the supply chest spawns, and calculates which zone will be the next drop. Note that you do not need this addon to partake in these groups, it is enough for the raid leader to have it. You may find these groups under the Player vs. Player section of Premade Groups (Custom) titled something similar to "War Box/Chest/Crate farm". It is highly unlikely that you would engage in WPvP with the opposing faction, and it is mostly an AFK way to grind Conquest as it nets you something along the lines of 60 Conquest every 2-3 minutes on average (sometimes you have to wait for the spawn a bit longer, sometimes you get one spawn after the next). Note that whichever character you grind Conquest on will need to have The Siren Isle, Undermine and K'aresh unlocked (and of course, War Mode toggled on) in order to partake in, as chests spawn in every zone with War Mode on. Grinding this way absolutely allows your character to step into PvP with max gear without having ever done actual PvP combat.

Crafting for PvP

 

Crafted PvP gear is currently called Algari Competitor's X (wherein X is the slot of the gear - helm/shoulder etc.). Each piece requires either:

  • Combatant's Heraldry (697) - obtained randomly via winning PvP combat or Purchasable for 175 Honor.
  • Aspirant's Heraldry (710) - obtained via 175 Honor purchase.
  • Gladiator's Heraldry (723) - obtained via 175 Conquest purchase and upon entering and winning any instanced PvP, you will auto-accept the quest (!) Rallying all Rapscallions! which rewards you with 9 Astral Gladiator's Heraldry.
    Note that this quest is completable only once per character, per season.

The current Heraldry cost for each piece are as follows: a) x5 For Helmet, Chest, Legs, Trinkets. b) x4 for Shoulders, Waist, Feet, Hands. c) x3 for Wrist, Neck, Rings, Cloak.

You are not able to convert crafted pieces into Tier.

Acquisition of Tier Sets in PvP

 

Pre-Undermine patch, players had to utilise their Catalyst to either convert a PvP piece or PvE piece, making it difficult to balance both modes on one character due to the catalyst charge costs. As of patch 11.1: Undermine(d) you may purchase:

  • Conqueror's Astral Varnish (875 Conquest) for helm, chest or legs.
  • Conqueror's Astral Lacquer (700 Conquest) for shoulders & gloves.

This allows you to put the on-Equip: "Increases item level to a minimum of 723 in Arenas and Battlegrounds" effect on your already existing tier set items, meaning that your PvE tier pieces can be utilised for PvP. Note that this is only applicable for Tier pieces (helm/shoulders/chest/gloves/pants).

The existence of the Conqueror's Varnish & Lacquer mean that any character can now have a Gladiator-item level Tier set piece even if it doesn't necessarily start off as such, meaning that if you have a Veteran/Champion/Hero Tier Set piece it will act as a max-item level gear in PvP settings. Note that this is not applicable in PvE and you will not be able to obtain free Myth pieces for PvE instances in this regard. For fresh characters who have no gear, this still means that you need to obtain at least Veteran set pieces through some way (either via purchasing them for Honor tokens or via PvE) in order to convert them to Gladiator equivalent PvP set pieces.

Note that Tier sets have diminished power in PvP combat so it is not always necessary to have 4-set on classes. You can use the website murlok.io in order to start your research for what the top 50 players in each content use in terms of embellishments, trinkets & enchants etc.

Weekly PvP Quests

Each reset, you may pick 3 of the following from Ruffious in Dornogal:

1) Sparks of War: (Isle of Dorn/The Ringing Deeps/Hallowfall/Azj-Kahet/Undermine/K'aresh) - these weeklies require you to obtain 100 Sparks of War in Warmode for one of the zones. Rewards you with 1,000 Bloody Tokens, 500 Honor & 50 Conquest (all of which still contribute towards the weekly caps). You may acquire Sparks of War via:

  • Completion of World Quests - you obtain 20 per world quest.
  • Looting treasures - you may obtain 5 sparks per treasure in the zone.
  • Supply Chest - you may obtain 10 sparks per supply chest.
  • Killing Rares - you may obtain 8 sparks per rare.
  • Killing other Players.

2) x2 Preserving: (in Arenas/ in Battle/ in Skirmishes/ in War/Solo/Teamwork) - These weeklies require you to obtain Honor in the following modes listed in the quest. Rewards you with anywhere from 350 to 750 Honor and 125 to 175 Conquest depending on quest (all of which contribute towards the weekly caps).

3) Weekly Brawl - upon successful victory of a Brawl (the first for that week) you may hand in (!) Something Different to Ruffious for 110 Conquest, 250 Honor and Marks of Honor (all contribute towards the weekly caps).

4) If it is Battleground Bonus Event, you may partake in (!) A Call to Battle from Archivist Frithrunin Dornogal for 5 Marks of Honor and 175 Conquest (all contribute towards the weekly caps).

Gemming in PvP

 

The usual item used to add sockets for PvE gear (Magnificent Jeweler's Setting or Technomancer's Gift) does not work in PvP. Instead, you need to acquire and use Astral Jeweler's Setting. It costs x3 Vicious Bloodstones and 5000 Honor and depletes on use. Vicious Bloodstones cost 2500 Honor; meaning to add 1 gem socket you are required to spend 12,500 Honor in total.

You can use normal jewelcrafting gems off the AH that you acquire for PvE in PvP.

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